Hello, Kado Hunters! Thank you for playing! As a thank-you to all of you, you can redeem the code "KADOHUNTER" directly in the game and receive 100 KadoGems! You can use these KadoGems to open booster packs!
To do this, press the "H" key in the game and open "Redeem Code" under "Service".
Controller and Controls
- Controller support has been thoroughly reworked so keyboard and gamepad inputs no longer interfere with each other.
- Kado Album, the inventory and other submenus have been optimized for controller use.
- Issues and crashes in the controller configuration have been fixed.
Settings and User Interface
- Options are now highlighted more clearly and are easier to read.
- Audio, graphics and gameplay settings can now only be switched with a click. Accidentally changing tabs by hovering over them is no longer possible.
- The bug and feedback window now opens in the center and can be moved freely.
- Selection frames and New badges in the Kado Album are positioned correctly on the cards and no longer overlap.
Gameplay and Balance
- The initial fishing quest now requires only 1 fish instead of 10.
- Skills in Shizuka's shop now cost only 100,000 instead of 500,000 each.
- Item cooldowns now also apply when items are used through the character or inventory menu.
- The dash sound has been mixed at a significantly lower volume.
- Displayed character preferences are now correctly taken into account in the gift menu.
- Aya/Chiyo intro: Added a Skip button and reduced the video volume by 50%.
Kado Masters and Akzu
- Kado Masters opponents now automatically receive reliable card icons above their heads.
- The icons remain visible and stable while still indicating whether an opponent has already been defeated.
- After repeated victories against Akzu, the player character is now returned to the inn correctly.
- Akzu's comet indicator now disappears reliably after every battle.
Dungeons and Progression
- Several potential progression blockers and faulty dungeon resets have been fixed.
- Cascadia Chasm now resets enemies and barriers correctly after a defeat.
- Both the normal and repeatable versions of Funkelhöhle have been fully reviewed and stabilized.
- The following areas of Akzu Tower have been corrected: respawn selection, enemies, switches, boss progression and repeat runs.
- After completing Akzu Tower, the entrance now correctly offers another run including the story content.
Kado Hub and Kado Circuit
- Kado Hub now opens exclusively with the intended hotkey.
- A single button press can no longer trigger it multiple times.
- Kado Circuit has been fully localized, including card effects and help text.
Support and Feedback
- A new bug and feedback system has been introduced.
- Replies from the support team now appear directly in the in-game mailbox.
- Ticket status notifications are displayed in the selected language.
Localization and Text
- Brazilian Portuguese now loads the correct text.
- Translations, line breaks and overly long dialogue text have been revised in every language.
- An incorrect sentence in Miko's first Heart Event has been corrected in all language versions.
Graphics and Presentation
- Halloween and Christmas Kados are now displayed without protruding color fringes in the 3D viewer, single wishes and ten-pulls.
- Card frames, status icons and badges have been aligned correctly.
Stability and General Fixes
- Various crashes have been fixed.
- Scrolling and menu navigation have been stabilized.
- Issues during map transitions have been corrected.
- Dungeon resets and repeat runs now work more reliably.
- Numerous smaller visual, control and localization issues have been resolved.