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Entity Strike
Patches
Quick Update - Entity Strike
Quick Update - Entity Strike
Entity Strike
· published
20 May 2025, 00:23 UTC
· build
18526074
All news
Read on Steam
Additions:
New death screen with a smoother transition — no more harsh cuts.
Added punishment for “run-to-win” players — but you'll have to discover what it is in-game 👀
Music and sound system reworked:
You can now control effect volume separately.
Added an enemy direction indicator when you’re struggling to find the last ones.
Rebalancing:
Enemy count per wave and ammo drops adjusted.
Please send feedback! I'm aiming to find the sweet spot between early game fun and late game challenge.
Armor and med boxes are only pulled by the magnet if your health or armor is below 51%.