Demo 0.1.5 Patch Notes

重生修仙 Demo · published

The Demo's difficulty progression still needs more testing. If you run into any noticeable difficulty spikes, areas where progression feels blocked, or sections that feel too easy, please let me know. I'll continue testing and adjusting the balance.

  • Fixed an issue where some Skill Tree node descriptions displayed values as 0

  • Adjusted equipment affix weights: Damage, Health, and Shield affixes will now appear more frequently. Since the game does not use the guaranteed stat systems commonly found on traditional loot-based equipment, you can use the Blacksmith's reroll system to target the stats your current build needs

  • Fixed lingering wind and snow ambience in the main town

  • Fixed camera shaking when moving closely along walls

  • Fixed translation issues with some affixes

  • Reduced early-game difficulty while increasing the challenge in the later stages

  • Lowered the level requirements for unlocking backpack slots and increased early-game leveling speed

  • Fixed an issue where the mouse could become unresponsive under certain conditions

  • Adjusted the effects of several pieces of equipment

Demo 0.1.5 Patch Notes · 重生修仙 Demo patch notes · SteamPeaks