1.2 Update Now On Main Branch

Silly Polly Beast · published · build 21516151

Hello everyone,

Thank you for your continued support of Silly Polly Beast.

This is just a quick announcement that the 1.2 Update, prior accessed via the beta branch, is now live on the default branch. The changelog (mirrored from prior Steam post) can be found below:

New content:

  • A new (optional) third-person camera mode has been added as a New Game+ feature. This mode is available to everyone from the start during the beta test to help with testing; afterward it will be available ONLY after completing the game once.

  • Many locations have been reworked to accommodate the (optional) third-person view; background décor and visual effects have been added. Please note that some locations will appear in the old cinematic view due to their design.

  • Polly gets covered in blood and dirt when her health is low.

Gameplay:

  • The mouse aim-assist system has been reworked so players can choose targets more precisely.

  • An interactive map has been added to the inventory in Episode 4 to make navigation easier.

  • Almost all enemy i-frames that caused unexpected invulnerability during certain actions have been removed.

  • The skate throw animation has been slightly sped up to make this attack more useful in combat.

  • Some enemy attacks can now be interrupted with a skate hit.

  • Trap bombs (both static and leg-mounted) now explode after two shots instead of four.

  • Enemy colliders have been tuned more accurately.

Other improvements:

  • In some locations, water reflections are now completely disabled when minimal reflection quality is selected in the settings, to optimize performance.

  • Localization fixes.

  • Fixes for some shaders.

  • Numerous bug fixes, including critical ones related to important loot disappearing.

We hope you enjoy!

You can join the Anji Games Discord here to discuss this patch:

https://discord.gg/bA4MMjSbvr