Demo Update 1

BULLETHEART · published

Hey everyone, this small update for the demo improves general gameplay like enemy AI and collision, as well as some quality of life changes.

DEMO UPDATE 1 CHANGELOG

Gameplay Changes

  • The player's hitbox now allows for bullets to be jumped over.
  • Sliding now grants invincibility just like dashing.
  • Enemies only shoot when they have direct line of sight of you.
  • Before enemies fire their weapons, you'll see a charge up particle effect indicating that they're about to shoot.
  • Heads now only give half of what they did previously, but can be upgraded by speaking to a merchant (replaced the ricochet upgrade).

Level Changes

  • New custom tutorial level.
  • Level 1 has now been split in two, resulting in two shorter levels and a total level count of 5.
  • The end of levels are now clearly visible with a very vibrant green hitbox.

Other Changes

  • Both the merchant menu and pause menu have received makeovers.
  • The death screen is now instantaneous, allowing you to respawn simply by clicking.

Thank you for the feedback, everyone!