Upgradia · published
Upgradia 8 August
Hello Adventurers!
We hope everyone is having an amazing weekend filled with humble farming and shiny loot!
Give us a shout if you run into any issues. We’re super excited for next week, so stay tuned! 🎉
Improvements
Starfruit can now drop from all current dungeon chest tiers, active fishing, active farming rare rewards, and the ingredient store.
Star Thistle now has additional limited sources from dungeon chests, active fishing, active farming rare rewards, and the ingredient store.
Dungeon chest previews now show Starfruit, Star Thistle, and rare cosmetic dye chances.
Wild Herb can now be gathered from Foraging Lv 8.
Aura & Vex completed story quests start collapsed, with green checks and a Hide Complete toggle.
Active Quest tracker now has Visible, Ready, Hidden, and All filters, plus hide/unhide controls.
Upgrade Station separates equipped gear from inventory gear.
Farm seed daily limits increased, tree saplings now have daily limits, Farm Rep seed prices are cheaper, and Farm Rep seed buys have separate daily limits from gold seed buys.
Passive Farming crop selection now shows how many seeds you have for each crop.
Level 40+ monsters have cleaner balanced values.
Starter non-health alchemy recipes now use early-game ingredients instead of high-tier herbs, crystals, demon drops, and late fish.
Combat HP, Mana, and Stamina potion restore values now match the Alchemy unlock ladder, with early potions increased from 50 to 100 and the next potion tier increased from 150 to 200.
Fixes
Party combat backgrounds stay on illustrated scenes.
Faster monsters can correctly open first in solo combat.
Dungeon chest claiming has a stronger click guard.
Party support skills can target selected allies.
Dungeon bosses no longer trigger area boss cooldowns.
Solo battle skill hover tooltips show current upgraded effect values.
Equipment linked into chat should show item names and exact stats.
Fight-count potion and elixir buffs now stack their remaining fights properly when used again.
Basic Fire queue slots no longer inherit the Cooking Station Auto Cook speed penalty.
The Cooking Recipe Book now opens above Cooking Station UI instead of appearing underneath it.
Party/dungeon enemy gold is now shared across real party members instead of going only to the last hitter.
Class Skill Reset Potions have stricter reset coverage for both passive class ranks and active class skills.
Rare Herb now uses a blue resource icon to better separate it from Wild Herb again.
Restored travel scenery.
Attempted Fixes
Active foraging/Berry Grove lockups when switching modes and clicking berries quickly.
Duplicate Berry Grove reward notifications during fast clicking.
Berry Grove click misbehaviour where picked berries could visually remain or reappear briefly.
Travel stop/event popup lockups with lighter rendering while popups are open.
Travel popup button lockups by guarding repeated clicks.
Occasional combat skill and quickbar lockups.
Auto toggle lockups.
Auto profession reward lockups.
Profession action lockups for start/collect buttons for farming, fishing, foraging, mining, smithing, cooking, and Berry Grove.
Travel lockups.
Added passive client freeze diagnostics for recovered stalls/crashes.
Quest completion counters now update immediately after claiming a quest instead of lagging one quest behind until reload.