NebuLeet · published
This update brings more RPG elements to the game!
There is a new starting mode that allows you to create a custom starting pilot:

This allows you to customize the appearance and type of your first pilot (mercenary or android):

But that's not all, this pilot will start with two unique traits: versatile and loyal.
The versatile trait decreases the traits reroll cost significantly, meaning you can grow your protagonist in a way you like the most (that trait can also be rolled for some other pilots, but it is guaranteed for your avatar).
The loyal trait means no mission fees for this pilot.
In fact, the character editor can be used at any moment, for any pilot. You can customize to look like a team! Dress them in the uniform of your choice:

Another big RPG-related system is pilot specializations. Upon reaching level 10, the pilot can learn a special specialization trait. Those traits grant significant bonuses for a certain tactic / play style. Only one specialization per pilot is allowed - you can't learn another specialization after getting one. The future patches may introduce more specializations, and we're starting with 7.
This patch also includes several content and balance improvements, along with a few bug fixes.
Bug fixes:
Campaign:
Equipment:
Pilots:
Flagship:
Balance:
Programming:
Misc:
I still have more ideas for the game, so stay tuned.
If you want to discuss the game and share your ideas, join our discord (the game's main menu has the link).