Delivery & Beyond · published · build 21676511
Bug fixes, Game Difficulty Adjusted & Small Improvements! Thanks everyone who has played the game so far and for the feedback / bug reports <3
Difficulty:
The game is now more accessible for Solo and 2-Player lobbies.
Enemy Count:
Decreased the number of enemies spawning at the start of the match.
Round Progression:
Lasers: Now disabled during Round 1 & 2
Doors: Doors no longer spawn locked before round 2.
Propsurfing: Moved to Round 3 and beyond.
Key Rebinding
Added support for rebinding WASD movement keys.
Fixed keybindings not saving, but the label does not update, this will be fixed tomorrow.
Bug Fixes
Improved physics performance
Fixed an issue where glass was failing to break when impacted.
These will be fixed soon-ish
When accepting a invite while on "training" it does not join the invitee properly, and requires clicking "join" again (on mainmenu).
The squasher on the city map does not properly kill players.
The keybind label is not updating after restarting the game