Steam Next Fest Major Update: Events, Custom Battles, Reworked Blessings & More

major update

Flowers and Deities · published · build 21254046

Hello everyone!

Flowers and Deities is joining Steam Next Fest, and we have prepared a major demo update for the festival.

This update expands the core experience of the game with a full event system, redesigned blessings, improved forging, new units, new backgrounds, and the newly unlocked Custom Battle mode. Whether you are returning to the demo or trying the game for the first time, this version should offer a much richer look at the strategic depth we are building.

Core Content

The full event system is now unlocked, featuring around 100+ events across different categories. These events will shape your campaign decisions, rewards, risks, and the strange stories that unfold under the gaze of the gods.

We have also added 42 new backgrounds, giving battles and campaign moments more visual variety.

All 80 Blessings have been fully redesigned. Blessings now provide clearer build directions and more meaningful choices, making each run feel more distinct.

The Forging and Reforging systems have also been improved, giving players more ways to shape their army through magical equipment.

New units have been unlocked as well, including the Temple Greatbow, Shielded Temple Warrior, and more advanced Corn Spirits.

Finally, Custom Battle mode is now available. You can create your own battles, test units, experiment with builds, and watch different armies clash.

Magic Items

More than 60+ magic items have been updated, and over 30 new modifiers have been added.

These new modifiers expand the ways equipment can interact with morale, damage, survivability, healing, and battlefield control.

Unit Changes

Several noble units have been rebalanced:

  • Fallen Noble: Squad Size increased from 8 to 7; Recruitment Uses increased from 1 to 2.

  • Temple Noble: Cost increased from 5 to 6; Squad Size increased from 6 to 7.

  • Feathered Noble: Recruitment Uses increased from 1 to 2; Armor Penetration reduced by 10%.

Mechanic Changes

Some complex mechanics have been simplified to make the game easier to read while keeping its strategic depth.

The Reach mechanic has been reworked. Reach now directly affects attack range, making weapon length and formation positioning more intuitive.

We have added more modifiers that affect Morale, and some healing or buff spells will now also raise Morale. This makes support effects more useful in preventing routs and stabilizing the frontline.

The Stun mechanic has also been rebalanced:

Old: For every 20 HP, stun duration was reduced by 1 second.
New: Whenever a Stun is triggered, the defender has a chance to resist it based on HP: HP / 4%.
Stun duration has been changed from 5s to 3s.

Thank You

This update is a big step toward the full version of Flowers and Deities. We are still improving balance, clarity, and content, so your feedback during Steam Next Fest is extremely helpful to us.

Please try the demo, experiment with different armies, and let us know what you think.

If you enjoy the game, please consider adding Flowers and Deities to your wishlist. It helps us a lot.

Thank you for playing, and may the gods enjoy the battle.