v 1.0.5

Grimm Work · published

  1. Removed local player arm shadows

  2. Fixed issue where quests did not properly resolve leading to repeated "next text"

  3. Decreased the cost of monsters and occult objects to better populate levels

  4. Players falling into the void are now killed and revived in the lodge. If a player falls into the void from within the level they stay dead until the level is destroyed.

  5. Fixed an issue where players could collect an occult object multiple times.

v 1.0.5 · Grimm Work patch notes · SteamPeaks