Dawn Apart · published
We're back today with another update with some fixes and QoL features.
Updated camera controls to use a free orbit cam
The player can now control the vertical tilt of the camera when rotating using the mouse
Scrolling moves the camera directly forwards or backwards along the camera view direction
The old zoom tilt logic has been completely removed
Furniture now snaps to grid edge instead of free placement, with the exception of tables and campfire which snap to grid center.
This should help make placement easier but also help with pathfinding and interaction issues as this guarantees the interaction position they come out of is the center of the grid tile
Added the ability to reorder items which are queued for crafted by dragging
Added logic to automatically send a crash report through our bug reporting tool when re-opening the game after a crash
Fixed units sometimes doing tile interactions from far away
Fixed room tutorial considering room from other save files
Fixed modal window sometimes displaying offscreen
Fixed modal window sometimes having the wrong size
Fixed spaceport keeping orphaned trade data after trade failure
Fixed trade manager trying to use a ship already in use
Fixed some static trades using the same ship, potentially causing them to fail
Fixed the weather state carrying over between saves
Fixed CB Inlets being too tall to fit a wall above
Fixed doors not working in certain cases
Fixed VoxelObjectCleanupEntity referencing itself
Fixed storing items in a stockpile without valid slot
Fixed crane flow checks not considering output ports
Fixed Allow not clearing denied Building
Thank you to everyone who is submitting reports, they are extremely helpful to us to find and fix those issues. We appreciate the support from you all and have fun!
Till next time!
The best place to get in touch with us and see what we are working on is by joining our Discord server. So if you haven't yet, stop by and let us know your thoughts!