Gloomveil Playtest · published
FIXES :
- Start Logo fixed for Steam Deck (mp4 not supported for Linux, WEBM with VP8 codec required.
- Start Screen fixed for Steam Deck, background was not covering the whole screen
OPTIMIZATION :
- New Resolution added on settings (1200x800) for steam deck users
- Ground leaves shadows removed for optimization purposes
- Chunk Checker Distance reduced and adjusted for optimization purposes
- Colliders and scripts removed from some unreachable branches
SYSTEMS :
- Quality settings reworked :
- Low now is even lighter with reduced texture sizes, less resolution, less shadow distance and less Chunk Checker Distance
- Medium now is much closer to what low was before as a middle balance for visual fidelity and performance
- High is the same as it was
- Doing a FULL RESET now is possible only with a controller so steam deck users can reset it, instead of F12, now to fully reset,
you have to go to settings, to the restart game option, and while pressing A to restart, you have to hold down Y and RT at the same time
NEW FEATURES :
- New Area Appear style with new border ( more borders unique to each area will be added later)
- Behind the waterfall in Resting Hollow there is a new secret area under development
- Distance checker for objects reworked so it can tie to specific caves and outer world at the same time
- Granny dialogue reworked and now gives u a quest that sends u west to find the Elder at nomads camp
- Nomad Elder dialogue reworked and now gives u a quest that sends u east to find Resting Hollow
- Quest on inventory now can be used to give u Guidance and the wind is blowing towards the direction you must go
- Many Camera Change triggers fixed
- There is a good kid reading those notes