Steam’e doğrudan yapıştırabileceğin BBCode:
```bbcode
Smoother Cities Update
This update focuses on smoother city loading, improved performance, safer graphics settings, and several important world map and rendering fixes.
Performance Improvements
- Reduced frame drops and stuttering when entering Rostock.
- Optimized citizen initialization, animation updates, pathfinding checks, and template creation.
- Reduced unnecessary per-frame UI and world object processing.
- Optimized shipyard status icons and hover detection.
- Improved ship counter and level bar refresh performance.
- Removed an expensive GPU texture-reading operation from world labels.
- Disabled ship movement controllers while ships are idle.
- Improved UI panel and Canvas lookup caching.
Autosave Improvements
- Autosave files are now written in the background to reduce gameplay interruptions.
- Added safer temporary-file replacement to help prevent corrupted autosaves.
World Map Improvements
- The world map now accounts for the top HUD bars.
- Cities near the top of the map are no longer hidden behind the interface.
- Improved zoom limits, camera clamping, and map dragging.
- Extended the northern section of the world map artwork.
- Improved map focus behavior when selecting cities and ships.
Ships and Trade Routes
- Improved ship departure and harbor approach positions.
- Ships now avoid excessively long or sharply turning spline routes.
- Invalid routes automatically fall back to a safer sea path.
- Improved anchored and manually controlled ship counters.
- Removed an obsolete Rostock–Malmö route object.
Graphics and Rendering
- Fixed city Terrain disappearing in Windows builds and making cities appear flooded.
- Improved Low, Medium, and High graphics preset stability.
- Graphics settings no longer replace the active render pipeline during gameplay.
- Optimized lighting and interface brightness updates.
- Added safer Windows texture compression and resolution limits.
- Improved Rostock water shader build compatibility.
- Added automatic Terrain validation before creating a build.
- Added runtime URP material compatibility for workplace buildings.
Interface Improvements
- Added city development status information to the city selection menu.
- Added information tooltips for unfinished cities.
- Added a wait cursor while graphics settings are being applied.
- Improved HUD scaling across different resolutions.
Additional Fixes
- Fixed several unnecessary Update loops and repeated object searches.
- Improved Terrain, foliage, and city prefab loading reliability.
- Fixed multiple small UI refresh and interaction issues.
Thank you for playing HansaForever!
```