0.2.2 - New Relics, Weapon Adjustments, Bug Fixes

RatSpire Demo · published

Update Notes

New Content

  • Added a new Combat Treasure Room. Defeat all enemies in the room to earn a guaranteed treasure chest reward.

  • Water Mage and Fire Mage now start with Freeze and Burn effects by default.

  • Added new relics:

    • Justified Defense: When taking contact damage from an enemy, reflect 200% of that damage back to the attacker.

    • Handbag: Increases potion inventory capacity by 1 slot.

    • Lucky Flower: Mystery Rooms no longer trigger combat encounters.

    • Blood Key: If you have no keys, you can spend 10 HP to open a chest.

    • Life Jam: Restores 20% of your maximum HP when picked up.

  • Added new special rooms to the "?" event pool:

    • Key Chest Room: Contains 4 key chests.

    • Sacrifice Chest Room: Contains 4 sacrifice chests.

    • Wooden Chest Room: Contains 4 wooden chests.

Balance & Improvements

  • Mines are now thrown instead of being placed directly.

  • Mine Relay cooldown reduced from 10 seconds to 5 seconds.

  • Improved map navigation. The map now opens centered on your current stage.

Bug Fixes

  • Fixed an issue where weapons could disappear when entering the next stage.

  • Fixed a bug preventing the Fire Mage's Tornado skill from being upgraded.

  • Fixed a bug allowing sacrifices in the Bee stage when HP was below 5.

  • Fixed inconsistent floating text fonts.

  • Fixed a bug where Mini Bosses could not move after thawing from Freeze.