DEMO Update: Ongoing improvements, fixes and more

Beat Weaver Demo · published · build 25138986

Since the last news post about version 0.10.12-553a295ca there have been multiple silent updates that I've only announced on the Discord server. If you've encountered issues playing the game before, please try again with these updates available.

If you experience crashes, either during the game or on startup, please send the reports from the window that pops up after the crash. You can also get in touch via Discord, the Steam forum or the support email on the Steam store page. The more info you can provide the better I can help :)

These reports are vital for helping diagnose and fix the issues. Thank you!

Version: 0.10.12-5bf3d4fbf through 0.10.15-683df6707

Fixes

  • Fix crashes for players with unicode characters in their savegame file path

  • Fix crash when too many gamepads were detected

  • Fix rare crash when entering the Jam Stage

  • Fix rare crash on the first frame that the next song is supposed to be rendered (Hypertunnel zone only)

  • Energy sometimes wouldn't reset to base level before a song

  • Slowdown would sometimes trigger automatically at the beginning of a song

  • Slowdown can now be toggled while it's changing speed, making it react a bit more snappily

  • Hide input prompts when a menu takes focus in "Always" and "After a mistake" setting

  • Stop rendering highway if song was cancelled

Jam Quests

  • Initial set of jam quests has been reduced to those more easily accessible for new players

  • More quests are unlocked by completing more songs and quests

  • Jam quests are now categorized as "info/rules", "style" and "bad things to avoid"

  • Added two more quests: Short Phrase and Healer

  • Rephrased a lot of the quests

Improvements & Accessibility

More accessibility features will come soon for better readability!

  • Added light pulse to upcoming phrases on activated tracks (previously only present on deactivated tracks)

  • Shade phrase measures on activated tracks a bit darker for better contrast against those outside of the phrase

  • Increase overall density of the phrase beacons

  • Setting to increase opacity of note lane separator lines

  • The window for tutorial instructions is now a little more opaque

Miscellaneous

  • New dialog that pops up the first time you enter the campaign or free play mode

    • This will pop up for everyone exactly once, no matter how much you've played the game

    • Among other things it explains the various ways to unlock all difficulty levels

  • Various improvements to the charts of Why Can't This Be Easy, Rearrange (Jam Stage), Shoreline and Hologram Heart

Known issues

  • "Smart App Control or Anti-Virus won't let me start the game"

  • If you accidentally set the game to use a faulty audio device and it crashes, it might try to access that audio device on future startups. To reset this default, go to your config file at
    C:\\Users\\<username>\\AppData\\Roaming\\echolox\\beatweaver\\config.ini
    then delete the line starting with "Audio Device Name", save the config and restart the game. Next startup it will revert to the default audio device, which is usually the one active in Windows when you launch the game. You can also paste in the exact audio device name and the game should switch to that.

    • In a future update I'll add a setting to always pick the currently active device in Windows instead of saving a fixed device to use.

  • On devices with both integrated graphics and dedicated GPUs (most often laptops), the game might pick the integrated graphics chip by default leading to worse overall performance. You can force it to use the more powerful, dedicated GPU by following this guide.

    • A fix for this is now live on the beta branch. Right click "Beat Weaver Demo" on your library > Properties > Game Versions & Betas > switch to the "beta" branch

  • Keyboard glyphs for non QWERTY, QWERTZ and certain flavors of AZERTY aren't correctly displayed