
Hi everyone,
Airranger's latest update introduces the day and night effects of the city scene. Days and nights appear randomly,the battlefield is more diverse.
We received a lot of feedback from players about picking the bow causing the original module to fall. In this update we have added new rules for the module, which will eliminate the troubles of many players.
Read on for more details on important updates, new adjustments, and bug fixes.
Important update
New rules for modules
The module becomes a fixed device and is stored in the weapon slot and will not fall off automatically.
- The module will automatically recognize the current bow. The appropriate modules will be automatically equipped, and if they are not suitable, they will be stored in the slots.
- There can only be one for each module. If you have the LV1 energy block, pick up the LV2 energy block and the LV1 energy block will fall off automatically
City scene day and night random
Select the city scene to enter the game, the map will appear day and night scenes randomly.

New Adjustment
- The official room is adjusted to count down to 5 minutes to enter
- Only a normal bow, the position of the second bow on the personal information panel is displayed as a question mark
- No throwing weapon,the throwing area under the tigger menu is displayed as a question mark.
Bug fixes
- Fixed a bug where the index device operation prompt was incorrect in the tutorial.
- Fixed a bug where blood volume and helmet durability did not change on the personal information panel.
- Fixed a bug that turned around in the air to see the bow on the back.
Special statement:
Airranger Trial Version will open all modes with three games per day, and the official event room can be accessed in unlimited times.
Thank you for your continued support.
- The Chesstar Team