Wow, what an update! — Demo 3.1

major update

Sadko Demo · published

Technical:

  • A system for obtaining active skills

  • New active ability: Knockback

  • The hero's characteristic system has been changed

  • Sadko won't attack until he's looking at an enemy

  • Run faster when you're looking at your feet)

  • A step-by-step tutorial has been added so you don't miss anything

  • When leaving the construction zone, resources aren't lost but are scattered nearby

  • You now have time to return to the construction zone

  • Back to the roots: stat boosts drop from enemies again

  • Three brand new temporary boosters

  • Now you can build a mini-monument (still without a boss for now)

  • A spawn system based on locations - go visit your swamp friends

  • A hint system: if you need something, an indicator will lead you straight to the target

  • Locations are filled with interactive animals

  • The beginnings of balance: a smoother difficulty curve

Artistic:

  • The level-up stat interface has been updated

  • New animations and effects for the construction phase

  • Locations have been visually updated

  • Sadko's movement animation has been fixed

  • The cursor now shows the attack cooldown

  • Added interface for gamepad support

  • Interactive and decorative animals have appeared on the map

Sounds:

  • We've replaced the neural network-generated music with tracks written specifically for Sadko

We’re aware that the current version has some bugs, and we’re already working hard to fix them. At the end of this month, you can expect another, more stable build.

If you encounter any bugs, please don’t hesitate to report them — we’ll make sure to listen and fix them. Thank you!