Reap and Rush · published
Greetings, shareholders and leaders!
We’ve completed another round of bug fixes. These changes are expected to be merged into the live version at 11:00, after which you can update the game and try them out.
Fixed an issue where the Advanced God of Wealth event did not restore Energy as intended.
Fixed an issue where items from Lotus Pedestal’s Lost Child and Sealed Mask Disturbance could spawn outside the map.
Fixed an incorrect trait display on the Path of Lu Fate Chart in the Mortal Realm section.
Awakened Fate Stones will no longer appear on the Fate Stone Fusion screen.
Adjusted the minimum Post-Processing Intensity setting to 1.
Fixed incorrect quality indicators for certain Offerings in the Codex and inventory.
Fixed an issue that could cause the story display screen to close during combat.
Fixed an issue where Fate Stone Reshaping could reduce the player’s money below zero when funds were insufficient.
The Blood Pupa event now uses a fixed amount of HP instead of scaling with difficulty.
Fixed an issue where Fate Stones could be duplicated when picked up with a controller.
Fixed the Seal icon not displaying correctly on Orbit · Yang Fate Stones.
Fixed an issue where the Divine Retribution skill could sometimes fail to hit the boss Ancestral Dragon.
Fixed an issue where stunned enemies could not be killed.
Fixed an issue that prevented completion of the achievement for reviving three times.
Further reduced the selling price of Seals.
Increased the maximum number of Fate Stones and skills that can be sealed.
Added a Repair Save Data option to the main menu. This can be used if save data becomes corrupted.
Added a save-backup feature. Continuously updated backup files will now be stored in the save directory.
Removed unfinished enemy configurations that could appear during Act II of the True Realm and Asura Realm, potentially causing the enemy spawn pool to become stuck.
Unified and reduced character hitboxes, repositioning them to better match the torso and reduce unintended hits.
Fixed an issue where newly obtained pets might not appear immediately in the Spirit Beast collection.
Fixed an issue where Xi Chang could fail to appear in shops if the small pet had not been purchased.
Fixed an issue where coins could not be recovered after dismantling Fate Stones equipped on an External Artifact.
Reduced the random spawn range of Lotus Seeds to lower the chance of them becoming stuck.
Fixed an issue where Express Delivery attributes could take effect twice after switching.
Fixed an issue where the A and D keys could not switch between options on the Offering selection screen.
Fixed an issue that could cause Critical Hit Rate to reset.
Fixed an issue where Bomb-Throwing Imps and Tufang Orders could not be sealed.
Fixed an issue where, after continuing a game as Bingyi, the first Fate Stone could be consumed by a Shield Recovery Fate Stone.
Fixed a visual layering issue involving Little Grass in shops.
Revised the description of the Cross Offering to remove ambiguity.
Corrected an incorrect value in the description of the Superbody Fate Stone.
Corrected an incorrect value in the description of the Spirit Beast effect Gale.
Fixed an issue where bonuses to pickup range did not take effect.
Fixed an issue where entering the Training Grounds could incorrectly unlock the achievement for holding over 5,000 banknotes.
Fixed an issue where some sound effects could be cut off when many sounds were playing simultaneously.