Hi, and welcome to Ant Queen 3D
NEWS
I found amazing ant models for the player and an animator who will create the animations. It's going to cost a few hundred dollars, but it's going to be worth it. I'm gagging.
FIXED STUFF
- Level 15 has been added in the campaign
- The map of level 15 is twice the size of the previous maps
- Ai colony has been added in the game. They have their own colony and the slowly multiply until the reach the max value of the level
- The Ai ant have their own models. They are primitive ants of the genus Brachyponera. They actually look better than the players ant model, but don't worry, work is on it's way
- You can now add a patrol zone the same way you add an underground chamber. No need anymore to select an ant and put a pheromone
- Exploring pheromones are now deleted after hibernation
- The rotation control have been polished. There should be no more flickering!
- Optimized the Fog of War
- Fixed water ponds that were not showing the water mesh
- Fixed a bug that was crashing the game on level 10
- Tarantula level countdown has been incremented to give the player more time before all the babies start hatching
- The maps have now a limit of 25 food resources
- Fixed a few bugs in the game
IF YOU WANNA HELP
- Try the new level 15 and let me know if you frame drops. The map is double the size and it's asking twice the resources for the Fog of War
- Help me with the typos! Long story short, I just don't see them until I see someone looking at them.
Once more, thank you for helping me out.
Cheers