Hi, and welcome to Ant Queen 3D
NEW STUFF
The states of the working tasks the player assignes to each class are saved. Both for the sandbox and the campaign mode. I personally enjoy the feeling it give to the campaign mode since it follows the player from one level to the other.Water pond status are saved.There's a new button to set the patrollers on the left side of the screen. It activate the UI for all the patrol zones and after 4 seconds if no patrol unit was set, they all close down.The game now saves how many Soldiers or Super Soldiers you have assigned to each patrol zone.Some optimization with the saving and loading, specially about the dirt block inside and outside the colonyNew day and night system in the sandbox modeFIXED STUFF
- Missing executable in the previous launch
- Winning condition of level 15. There was an issue with the level being completed at launch since there was no Ai ants on the map...BYE
- The outside area dedicated to the dirt mount around the entrance is wider and there's a section that will always stay relatively low to not break the pathfinding grid
- You can now highlight all the new queens with the center low UI buttons
- The patrol UI for setting patrollers is smaller
- Some of the text where fixed to support the new task saving
- Early level actions have been adjusted to help the player understand
WORK IN PROGRESS
- Working on the map of level of level 15, I just wasn't happy with the end result.
- Bug with unlocking the blue/green ants
- The NPC spawner system is being tuned more and more. It's slowly reaching a enjoyable gameplay with out having too many or too few NPCs on the map
Once more, thank you for helping me out.
Cheers