Noxturris Playtest · published
This update addresses a critical bug affecting save file loading, introduces new enemy abilities, and refines the UI experience.
Critical Fix
Save File Camera Crash:
Fixed a critical bug introduced in the camera movement improvements. Previously, loading a save file would cause the camera to spawn inside the character model, breaking the session. The camera now correctly positions itself upon loading any save.
Exploration & Progression
Automatic Saves:
While exploring the Tower, your progress is now automatically saved every time you open a door. No more losing progress to unexpected crashes in the Tower!
Map Colors:
Character icons on the map are now color-coded for clarity:
-Alaric: Red
-Rosemonde: Blue
Combat Updates
Oneye Hound Abilities:
The Oneye Hound enemy has been upgraded with two distinct sleep-inducing skills:
- "Sweet Dream": Puts a single target to sleep.
- "Sweet Dreams": Puts the entire party to sleep.
Audio & UI
Menu Sounds:
Navigation sounds for menu buttons have been removed. You will now only hear confirmation and cancellation sounds when performing actions.
"Out of Range" Bug:
Fixed an issue where the "Out of range" error text would incorrectly appear when using a usable item on an ally.