Patch Notes v0.6 – New Enemies, Dynamic Portraits, Immersive Rebirth and more!

Noxturris Playtest · published

Visual & UI Overhaul

Dynamic Dialogue Portraits:

All character portraits are now fully dynamic, reacting to the conversation with expressive animations.

Battle UI Cleanup:

The battle details UI now automatically disappears after a skill is used, keeping the screen clear.

Targeting Indicators:

When using a skill or item on an ally:

  • A moving target icon appears at the top left, directly above the chosen character.

  • A corresponding highlight appears at the bottom of the screen in the party stats panel for easy identification.

Starting Tunics:

The starting tunic has been updated to match the higher quality one sold by the Blacksmith.

Tactical Combat & Obstacles

Environmental Obstacles:

Crates and barrels now appear as interactive obstacles in battles.

Blocking Melee:

  • If an obstacle is directly in front of a target, melee attacks are blocked and cannot be performed until the obstacle is destroyed.

  • Elemental Weakness: These wooden obstacles are highly vulnerable to Fire and Crushing weapons, encouraging strategic gear choices.

  • Empty Battle Logic: If a battle consists only of crates or barrels, the player wins automatically after the first successful attack run.

New Enemy Formations:

5 new enemy formations have been added for fresh tactical challenges.

Inventory & Movement

Full Inventory Penalty:

When your inventory is full, a clear message appears at the bottom of the screen explaining why your character cannot run. Manage your loot wisely to maintain mobility.

World & Respawn Improvements

Village Spawn Location:

Loading from the village or leaving the Tower now spawns you near the Tower entrance.

New Rebirth Sequence:

  • Upon dying, the Witch of the Village appears in a special dialogue scene.

  • You are reborn directly in front of her house, adding narrative weight to death.

  • Tower Orientation: Entering the Tower now spawns you facing the stairs (the path forward), not the entrance.

Patch Notes v0.6 – New Enemies, Dynamic Portraits, Immersive Rebirth and more! · Noxturris Playtest patch notes · SteamPeaks