Patch Notes v0.6.4

Noxturris Playtest · published

Combat Math & MechanicsHit Chance Recalibration:
The formula for Chance to Hit and Evasion has been recalibrated. The Accuracy stat now has a much greater impact on hitting your target. Additionally, a target's Evasion decreases significantly each time they lose blood, making wounded enemies easier to hit.Melee Stance Balance:
Bonuses and penalties for melee weapon stances have been rebalanced to be more effective and fair compared to previous versions.Archer Precision System:Ranged combat has been completely reworked.
The STANCES action has been replaced by a new AIMS menu with three distinct options: - Snap Shot: Higher damage (140%) but lower chance to hit. Fast execution.
- Normal Shot: Standard To Hit and Damage. Balanced execution.
- Deliberate Shot: Higher chance to hit but lower damage (60%). Ideal against agile or high-evasion targets.Character & Skill UpdatesRosemonde Buff:
Rosemonde's starting skill, Shatter Force, has been buffed. It previously dealt only 1 HP of damage; it now deals meaningful damage appropriate for an offensive ability.Quality of Life & UIVillage Backgrounds:
Several backgrounds in the Village have been repainted to improve visual clarity and atmosphere.Dialogue Skipping:
You can now skip conversations entirely. Pressing Esc on the keyboard or the Select button on the controller will immediately close the dialogue box.

Patch Notes v0.6.4 · Noxturris Playtest patch notes · SteamPeaks