Patch Notes v0.6.5

Noxturris Playtest · published

This Update is about Control Refinements, UI Sync Fixes & Leveling Adjustments

Controls & Movement

Quick Turn Update:
The Quick Turn action for Tank Controls has been changed to R on the keyboard or B on the Gamepad. Note that the character must be stationary to perform a Quick Turn, and this function is not available if controls are set to Modern mode.

Control Info Update:
The on-screen display for game controls has been updated to reflect the new input mappings.

Combat & UI Bug Fixes

Inventory Message Glitch:
Fixed a bug where the "Too heavy to run! Inventory full" message would incorrectly remain visible during combat. The message now only appears when you are attempting to run in the overworld with a full inventory.

Selling Item Display:
Fixed an issue where selling an item would cause the right-hand item details panel to malfunction. You can now sell items without needing to close and reopen the menu.

HP/MP Desync:
Fixed a bug where the Character cards in the Pause Menu did not update in real time (e.g., showing healed HP as if it were still damaged). Stats now update instantly after healing or damage.

Map Button Freeze:
Resolved an issue where the Map button would become unresponsive intermittently, often after a battle. The map is now reliable again.

Equipment Durability Display:
Fixed a bug in the Equip menu where the durability of selected items always showed 100%, even if the equipment was broken or damaged. Durability values now display correctly so you can track when your gear needs repair.

Gameplay & Progression Changes

Leveling Curve Adjusted:
The amount of XP required to reach a new level has been reduced. This means you will level up more frequently and learn new skills faster.

Map Zoom Level:
When opening the map, the view is now less zoomed in, providing a broader overview of your surroundings.

Patch Notes v0.6.5 · Noxturris Playtest patch notes · SteamPeaks