Patch Notes v0.7.5 – Skill Cost Reduction, Trap Evasion & 3D Model Fixes

Noxturris Playtest · published

Combat & Mechanics

Skill Cost Reduction:
The Skill points cost required to learn new skills has been reduced, allowing you to expand your character's abilities faster.

Trap Evasion Chance:
Traps are no longer guaranteed hits. If the Main Character successfully evades a triggered trap, they will take no damage. This adds a tactical element to navigating dangerous areas.

Visual & UI Fixes

Skill Label Display:
Fixed a bug where the label for the last skill used would sometimes remain on screen instead of updating to the current skill's name. Skill names now display correctly in real-time.

Rosemonde's Hood Model:
The 3D model for Rosemonde's hood has been improved. Her hair no longer clips through the fabric, ensuring a cleaner visual appearance.

Backpack Proportions:
The leather backpack equipped on Rosemonde has been resized to match her body proportions correctly. It now looks natural and fits the character model.