Minesweeper Online Playtest · published · build 25121696
Clearing safe cells in the expedition now grants experience continuously, settled incrementally with each region save; level-ups apply automatically.
Added an EXP counter to the expedition sidebar and a highlighted +EXP row on the action report, with floating pop-ups while revealing or picking up.
A new "Experience" bonus event region appears on the map alongside Starlight, Crystal and Contribution: experience inside is boosted by the event multiplier, and experience regions grant an extra ×2.
Tougher regions and event-active cells give noticeably more experience.
Light mode polish: rank badges and the God-tier icon now stay clear in both themes; scrollbars on replay, profile, settings, race settlement and chat panels are light-theme friendly; fixed several low-contrast text and icons.
Exchange Station: shard price numbers now carry a soft black shadow on light cards; solid action buttons (exchange, custom board start, etc.) now use white text.
The Nebula Beacon flag is redesigned as a floating diamond beacon with new effects — mini preview board, collection detail, loadout slot and the live flagged cell now all match.
Leaderboard titles gained a black drop shadow for better contrast on light backgrounds.
The replay comment "Post" button keeps white text in both enabled and disabled states (disabled is dimmed by opacity only).