Argo · published
Changelog
Size of the update:
888,9MB
General News:
- The largest change in this update is adding Halloween related content and gameplay
- New game mode - Monthly challenge
- Metagame now supports even Marketplace Items
Known issues:
- Player cannot use respawn menu on direct server Witch hunt
Description: When you host Witch Hunt scenario on direct server right after entering the game, you are not able to interact with respawn screen (including respawn and details buttons) but the game itself respawn you after few seconds.
- Incorrectly described Witch Hunt scenario
Description: Witch Hunt scenario in Challenge description - Incorrectly described Witch's abilities. Sentence "The Witch is invisible until it interacts with a device or until it fires its weapon."should be "The Witch is invisible until fires its weapon.
- Lanterns cannot be lighted / put out in multiplayer
Description: Simulations of lanterns placed into scenarios are disabled, but the on/off option is still present.
- Link Dourdan - Pumpkin clipping through wheelbarrow
- Combat patrol - mission cannot start due to never ending countdown cycle
Description: Alt-tabbing during initialization of Combat Patrol scenario could cause the refreshing of countdown timer.
Scenarios:
Added: New Halloween assets to Clash, Link and Raid scenarios
Changed: Combat Patrol now uses New Respawn system too
Changed: In Combat Patrol we rebalanced AI skill levels
Added: Also in Combat Patrol we added autokick feature for cases when a player incapacitates other players
UI:
Changed: Main menu has been adjusted for Halloween
Added: Introducing new Challenge tab to the server browser
Others:
Changed: Global daytime preset changed to evening. This also affects the Editor.
Added: Voiceover notification in reward breakdown screen when player gains a level
Bugfixes:
Fixed: Now it is not possible to respawn even if the team had no tickets left
Fixed: Fixed some issues with the HUD when reconnecting to a match in Link
Fixed: Fixed icons showing the number of players respawning at the same location would not be visible after last update
Fixed: In Combat Patrol we fixed incorrect respawn marker would be shown during AO selection phase
Fixed: In Combat Patrol we also fixed unresponsive AO selection in some cases
Fixed: Removed obsolete settings from Game Options