v0.6.1 - Fixes & Balancing

Arc of Icarus Playtest · published

The latest playtest has been out for a while now, and we got an overwhelming amount of feedback. Thank you all so much!! While the next big update will be the release of the Demo app, we still want to maintain the playtest as well, so that it's stable and nice when we return with new (post radio station!) content later this year.

Changelog


- Fix capacity in animal pen, and only collect eggs from animals that are currently inside it
- Update animal pen UI
- Fixed a bunch of caravan-related bugs
- Updated caravan UI
- Reworked how idlers roam around your colony
- Farming balance changes: grains grow slower, but bakeries are buffed quite a bit (bread only takes one grain each, and they are baked five times faster)
- You can now unequip equipment with right-click
- Snow now melts before it returns after a full revolution
- Animal corpses fade away after a while
- Game now starts paused
- New ore icon
- More buildings can be frozen in the cold now
- Updated a bunch of building descriptions
- Added a few tweaks to the on-boarding at the beginning
- Fixed a bunch of X buttons in different UI windows that weren’t pressable
- Fixed bug where disabled food prevented starvation
- Fixed bug where nest took on the name of other building when selected
- Fixed bug where library would not unlock. It produces knowledge twice as fast as scholar tent
- Fixed bug where storage would not unlock. It blocks the rot effect while on the map
- Fixed bug where you could assign workers to frozen buildings (no more off-screen mining)
- Fixed bug where chimney smoke was still visible after a building froze
- Fixed UI bugs related to berry festival button
- Fixed bug where trees could not be chopped after one revolution
- Fixed bug where stargazing culture didn’t prevent the homeless effect