Good news: We have just released the latest update to version 0.0.768:7023 of Bus Simulator 16. Next to numerous game improvements the update should also offer a performance boost on many systems. We hope you'll enjoy it!
Patchnotes:
Performance optimizations:
- Improved runtime performance / FPS
(Effects may vary depending on the users system components) - New graphics settings which enable users to perform additional performance optimizations:
- Controller for the adjustment of the number of AI pedestrians on the sidewalks (This setting doesn't affect the number of passengers)
- Controller for the adjustment of the number of AI vehicles on the streets
- Option to turn off all decorative objects within the city (such as trash cans, benches, etc.)
Bug fixes:
- Indicators and taillights of NPC cars can now also be seen in cockpit and first person view (previously only visible in 3rd person perspective)
- Minor clipping errors in and on buses resolved
- Speedometer now displays the correct speed
- Turn signal levers are now located on the correct side in all buses
New features:
- VSync graphics option implemented
Improvements:
- AI cars are generally driving a bit faster and braking less abrupt now.
- In the bus shop you can now see all the buses included in the game, even those who aren't available yet. Currently still locked buses are grayed out in the shop.
- Texture Modding: Imported textures now behave the same as the original ones (e.g. the anisotropic filtering of road textures is now also enabled for modded textures)
- Fun mission Bus Race: Timeout increased (15 min.)