SUPERVERSE · published · build 24589772
Summer isn't over yet, and neither are we. Hot on the heels of the Super Summer Update, here's another round of improvements to SUPERVERSE — this time aimed squarely at how the game feels to fly.
At a glance:
Analog thumbstick handling has been one of the most common pieces of feedback we've had, so we went back to it. Flight is now rebuilt around a turn first, then thrust model: your stick sets the direction you're facing, and thrust carries you that way. The result is far more precise steering, especially in tight spaces and under heavy fire.
If you've put hours into the old handling, give yourself a little time to adjust — it clicks quickly, and it's a meaningful upgrade once it does.
The spaceship selection hangar now offers 3 new color schemes, alongside all the ones you already know. Pick the ship you like, then make it yours.

Difficulty can now be selected from the menu. Normal is the default; Easy is also available.
The new flight model is the one we most want to hear about — especially from those of you who told us the analog controls needed work. Jump in, fly a bit, and let us know how it feels in the comments.
See you in the SUPERVERSE!