Void Vikings · published
It is a BREAKING CHANGE; finish current games before updating to not lose current progress! Unlocked ships aren't affected.
Its main focus is on items. We've added two new item slots on your ship and reworked all the items themselves to make them better. You can now find and equip secondary weapons that affect how your secondary attack behaves (damage, fire rate, ammo, etc). You can also find boosters that change how your ships booster works (thrust amount, fuel, etc).
This involved doing a lot of work under the hood to make everything work. This is why saved games from 1.5.4 aren't compatible. It also laid the ground work for doing more interesting things with items. For example the different engines and boosters you get change the color of your engines flame. With future updates we plan on explore more of these types of things. Possibly expanding them to non-cosmetic changes like life stealing.
As part of the work under the hood we removed the 60 FPS frame rate lock. Our code was architected such that frame rate changed actual game behavior. For example your ship would move slower at lower frame rates. Now the games behavior is consistent despite the current frame rate. With this we've changed the 60 cap to be 144 but left vSync on. We left vSync on because without it there are some effects we offload onto the GPU that end up looking bad.
The combination of all these changes has actually made the game harder. This is where we'd really like to get feedback. Let us know if the games difficulty feels right to you and if you are finding it too difficult what aspects are being the most troublesome.
Update changes breakdown:
Key bug fixes: