Liminal Shroud Update 1.1

Liminal Shroud · published · build 25161402

Greetings liminal explorers!

We just dropped a patch that fixes several bugs reported by the community, as well as some small tweaks to gameplay.

Patch Notes

Gameplay Tweaks:

  • Lava lamps can now be used. Interacting with them will cycle through red, green, yellow, and purple colors, allowing you to truly set the mood.
  • Decreased gravity and increase jump height slightly after you get shrunk down in the toy room. Intended to make the platforming sections a little more forgiving and add to the feeling of being tiny.
  • Increased radius of glitch sound for first key in cardboard city area of the boxfort chapter to make it easier to discover.
  • Slightly reduced number of carts in the supermarket cart puzzle

Bug Fixes:

  • Fixed some areas of chapter 10 where players were getting stuck.
  • Optimized end sequence of chapter 2 to help prevent crashes.
  • Fixed some collision bugs in toy room chapter.
  • Smoothed out some encounter glitches in box fort chapter.
  • Fixed bug in the slide level where the video degradation effect would stay on even if it's off in the settings.
  • Fixed the chair encounter in the first section of chapter 4 so you no longer can sit inside the entity.
  • Fixed a softlock on chapter 10 that would occur if you took a specific route through the level.
  • Fixed broken encounter in supermarket chapter.
  • Fixed some physics objects in the box fort chapter that started out toppled over.
  • Fixed minor visual glitches in toy room train ride.
Liminal Shroud Update 1.1 · Liminal Shroud patch notes · SteamPeaks