Dungeon door · published
Companions, Conquest Records & Endgame Rewards
🐾 Pet Companion System
- Unlock a pet by completing the Hunter's floor-20 quest, then it follows you through the dungeon — pathing along the same route you walk (no more clipping through walls)
- Three pet types, each triggering every 2 seconds:
- Guardian — buffs your Attack +10% (5s)
- Hex — slows the nearest enemy −30% (3s)
- Cannon — fires a homing shot for 30% of your Attack
- Pet Upgrade Stones drop from enemies (3% normal / 30% boss & elite)
- Press B to open the Pet Status screen — level up with gold + stones, or switch type. Every level boosts your pet's power and duration
🏹 Archer: Auto Volley (Ctrl+A)
- New Archer skill: automatically fires arrows at the nearest enemy for a duration
- Scales with your Power Shot level — 10s / 20s / 30s and rising damage
📖 Dungeon Journal & Master Settlement
- New Dungeon Journal (press J) tracks clears across all 20 region themes plus your deepest floor
- Conquer Floor 999 to earn permanent rewards:
- The title (with a sparkling badge in town)
- — a top-tier endgame weapon, delivered to your storage
- New Game+ — restart from Floor 1 with records kept and a permanent +50% gold bonus
🎬 New Trailer
- Reworked trailer pipeline featuring four gameplay concepts: Warrior, Archer, Burning Mode, and Town & Quests
🐛 Effect & Visual Fixes
- Hit flash now shows a clean white silhouette (was a checkerboard block on the new pixel sprites)
- Status/buff flashes are soft circular pulses instead of hard squares
- Fixed damage numbers, gold pops, callouts, and banners rendering as rectangles on some display drivers
- Removed unsupported emoji glyphs (□ boxes) from combat text and the message log