Dungeon door · published
The dungeon is now a two-player hunt. Grab a friend and take the fight downstairs together.
⚔️ Descend as a party
- From the shared town, the host steps through the portal and the whole party drops into the dungeon — at the lowest floor anyone has reached, so nobody gets left behind.
- Host leads the descent — step through the door and everyone travels to the next floor together, on the exact same map.
- Shared vision — the fog of war lifts around every party member, on the map and the minimap.
🩸 Hunt together
- Enemies stay in sync — you both see the same monsters in the same spot, and you both wear them down. Whoever lands the blow, the kill counts for the party.
- Monsters fight on both fronts — they chase the nearest hero, so splitting up is a real risk.
- Tougher by design — enemies hit harder and soak more damage in co-op, and bosses are extra beefy.
💰 Share the spoils
- Loot drops for everyone to see — walk over an item to grab it; no double-picks, first one there keeps it.
- Gold and XP are shared — every kill pays the whole party, so you level up together.
- Destructible walls stay in sync — bomb one open and the passage appears for both of you.
How to play: Dungeon co-op is beta and runs over LAN / direct connect. Host a game or join a friend by IP from the Multiplayer (beta) menu. Steam friend-invites are still on the way.
Wishlist & play now on Steam!