Dungeon door · published
Getting started in Dungeon Door is now much friendlier. Instead of dumping a wall of hint text into the message log on floor 1 (which most players never read), the game now teaches you exactly when each situation first comes up.
A clear tip card slides in at the bottom of the screen the first time you hit each moment — and only once, ever:
The same gentle, one-time tips now guide you through your home base:
Prefer to figure things out yourself? Toggle Tutorial Tips: ON/OFF anytime in the pause menu. With tips off, the classic one-line hint summary shows on floor 1 instead.
Fully localized in all 5 supported languages. Good luck down there — the door is waiting.