Ver.1.8.3 Unified the pause duration during hitstops.

ARONDIGHT アロンダイト · published

To address an issue where the pause duration varied depending on the play environment during hitstops or pause releases,
we added processing to standardize the frames during time stop,
ensuring the same pause duration across all environments.

Ver.1.8.3 Unified the pause duration during hitstops. · ARONDIGHT アロンダイト patch notes · SteamPeaks