Decide 4 God version 0.9.2 patch

Decide 4 God · published · build 18770185

Patch notes

General:

  • Several typos were fixed.

  • Entering a certain segment from the flowchart will no longer cause you to have a spiritual vision about events that shouldn't be happening without having done certain actions within the second Exploration Segment of Side A first.

  • Annie's face is now no longer temporarily detached from her neck during a certain flashback transition.

  • ES's eye will no longer undergo mitosis and appear in a second location of the screen while also remaining within their eye socket during a certain segment.

  • A Patreon supporter who was thanked twice in the credits is now properly only thanked once. Though every patron should be thanked a hundred times over, I'd have to thank everyone twice if I left that in and that's a long credits list then!

Exploration Segments:

Side A

Prologue:

  • A certain hotspot within the machinery room will now turn blue properly when cleared while alone, after having solved it prior.

Day 1:

  • A certain hotspot near the workshop will now turn blue properly when cleared in the company of a certain character.

Side B

Day 1:

  • Certain hotspots within the lobby will no longer make Carrie treat it as if it was a scanner for ants.

  • Matriarch's face will no longer undergo mitosis and slightly offset its second version on top of her face as if she was wearing a strange mask of her own self during a certain event.

Day 2:

  • Matriarch will no longer be calling upon her secret evil twin sister to appear at the same time in another location while she's working on a specific object before a certain time has passed.

  • A certain computer file will no longer escape from the screen and become permanently etched into your vision until you change angles while exploring a certain angle.

  • You now properly need to investigate a certain object instead of tapping into latent non-existent psychic powers to divine a Solve Guide step you haven't found yet.

  • When investigating a certain item a second time, the screen will no longer flash the UI a few times and add some time to your clock without giving you the proper event tied to it.

Day 3:

  • Investigating the right vent with a certain character will no longer have them mistakenly believe it's a box. They have taken their meds and everything is now fine.

  • It is now impossible to fill up your inventory with a certain item through magical duplication.

  • It is now impossible to lose a certain item when using it on a certain hotspot with soil while accompanied by other characters. The alien bacteria that ate it have been vaporized.

Known bugs to be fixed in a future patch:

  • During some part, multiple music tracks play on top of one another. Exiting to the main menu and returning fixes this, but a more permanent fix will need more accounts of this happening (or a bit more time so I can test myself).

  • Picking to skip the solving of Day 1 post-search after having solved it once may still be breaking. More investigation needed.

  • Launching the game with full screen selected doesn't launch it in full screen.

  • Opening the map while in the computer corner makes it disappear until the down arrow is pressed (twice?).

  • A certain circumstances will warp you to a character event who's supposed to be dead during the Exploration Segment on day 2.