Fatal Claw · published · build 25120777
The following improvements and fixes have been made.
Improvements
- Added an event and Journal entry for obtaining the Inherited Skill “Snaga’s Lightning Chain.”
- Mana is now retained upon revival instead of being reset after death.
- All combat resources are now retained when restarting the game instead of being reset.
- Added fast-forward and skip options throughout the ending credits.
- Improved the map so that items found indoors or obtained through events are also displayed.
- Improved facial expressions during dialogue with certain village NPCs after Nia becomes infected:
Jack
Mark
Rotri
- Made Return available even after completing the “A New Darkness” ending.
- Improved the Stone of Narrative UI:
Added a notification UI for newly registered narratives.
Adjusted the UI to accommodate text length in certain languages.
- Adjusted the combat difficulty of certain bosses:
Kurtz
Odz
Murant
Sorron
- Adjusted the difficulty of certain sections in the following areas:
Strigine Quarry
Moss Cave
Elord Castle
Black Canyon
Higasha Tundra
Ashen Valley
- Reduced the number of Memory Fragments required:
Skill Tree Reset: 20 → 10
Unlock Stone of Narrative Hint: 20 → 5
- Improved the sound effect for “Afterimage of Water.”
- Added auto-save when traveling via Stone Warp.
Rest effects are not applied, and monsters do not respawn.
- Removed the function that automatically opened the Cabitz menu first at the Stone of Immortality when accessing Carox. The last opened menu is now saved instead.
Bug Fixes
- Fixed an issue where certain bosses would use skills consecutively when “Extermination Protocol” was activated.
Please update the game to the latest version to apply the patch.