Gut Grease · published
"I'll be honest—the old build had some 'jank' I wasn't happy with. This update fixes that. I’ve implemented a full shader pre-loading system and a total memory audit to make sure the game runs as smooth as possible on Flatscreen, Quest and Droid. No more hitching when units spawn, and the frame rate is finally where it needs to be.
Also fixed a few 'fatal' bugs that were lurking in the level-load logic. Thanks for sticking with me while I hammered these out!"