Early Access 0.25 : Dash rework, feedbacks and fixes !

Hoverflow · published · build 14931096

Gameplay

  • Added time played and attempts on pilgrimage map
  • Reworked the dash to keep your speed, disables gravity for 0.5s and reappears only when used ! (thanks @copy_paste )
  • Full respawn is quicker (0.6s press vs 1s press before) (thanks to @grey_goo )
  • Smoother speedlines with good direction this time and more discrete
  • Mouse scroll can be used for bindings (thanks @w0uff )
  • Smoother jump animation

Bug fixing and stability

  • Fixed the automatically generated names on leaderboard haha thanks to everyone !
  • Fixed the landing preview that sometimes was too optimistic
  • Fixed missing texture (thanks to @nks._. )
  • Fixed missing collider on Rapids (thanks to @alexadagirl
  • When respawning while sliding, slide audio keeps playing (thanks to @calmpewter )
  • Fixed bad ramp on Distant Glade (thanks to @alexadagirl )
  • Fixed dash orb audio playing even when muted (thanks to @alexadagirl )
  • Fixed bad map order on levels (thanks to @copy_paste and @alexadagirl )

Misc

  • Added an option to hide all the random ghosts (thanks to @grey_goo )
  • Removed entirely Dynamic Blur, it was bad (thanks to @calmpewter )

Roadmap

  • Add a small game intro and level outro when you complete the pilgrimage
  • Continue level design on chapter 2-3
  • Small adjustements on bouncing spheres

I can now pay the bills all thanks to you this month !! :heart: