A Nights Haunting: Source · published · build 21875775
In this update i tapped into the player touch pipe line and created a server console variable gate sv_use_pickup to configure using the E bound key to pick up world objects like item_ and weapon_. Now you must choose which items and weapons youd like to use rather than by automatic force leading to pick up of everything in sight all at once. This is beta but the perfect patch for Half Life 2 deathmatch. This Mayyyy entail into re-utilizing the primary weapon codes in the engine to restrict carrying more than 1 type of pistol smg ar or sniperrifle but well see.