Version 1.1

Card Rogue · published · build 15804771

The following changes have been made:

New Game Mode Added

  • Added a mode where damage during attacks is fixed.

Game Balance Adjustments

  • Adjusted so that powerful cards are less likely to appear at the beginning of a round.
  • Eased the unlocking conditions for game modes and stages.
  • Adjusted the parameters of certain enemies.
  • Adjusted the parameters of certain items.
  • Adjusted the amount of HP recovered when skipping (changed from 10% of max HP to 15%).
  • Enhanced the altar that increases max HP in exchange for equipment.
  • Adjusted so that gold cards now appear in the Dragon’s Cave.
  • Adjusted the damage calculation logic (reduced the randomness slightly).

UI Improvements

  • Added damage range display to player status information.
  • Added frames for weapons, shields, and items.

Others

  • Added the probability of special attacks to card descriptions.