MudHugger Playtest · published
added item dropped off notification
reworked missionmapscreen to allow for stick panning of map while DPAD handles buttons
attempted fix of dialogmanager not loading in exported project
some minor bug fixes and small changes to try to make for a smoother player experience
fixed sand not being in sync with mud/dirt deform and wear
add lots of vegitation to map
added recycler/scrap metal, player can sell gathered scrap metal to recycler for profit.