alpha 0.3

MudHugger Playtest · published

small rework of inlandwater, should displace per tire instead of whole vehicle now
added bad looking water particles
some small asset work.
attempt to unify vehicle creation from a template based off of wrangleone
added more exports to try to make vehicles tires react to weight dist of vehicle and suspension status
add live map tooltips, facility alerts, and cargo strapping UI; fix unstrapped auto-eject cargo spawning fallback
side missions (if a facility is fully operational)
updated mud/dirt/water particles
gungho_pickup now starts as a base model, 2wd, no lockers, street tires
upgrades for multiple vehicles added to shop
fixed sky UV so clouds are visible not in a blob around the sun
more attempts to bring a better vehicle feel
vehicle wheel friction update, vehicle creation pipeline, Live Map & Tooltip Updates, HUD Production Alerts
tutorial hud rework