no more wiggle, many gameplay improvments

MudHugger Playtest · published

changed up third mission, added split mission, truck repair/cell tower
started working on an improved center of balance for vehicles to allow for tipping
diesel/gasoline added to fuel stations (still need to work them in to vehicles)
work on destructable props being brough to t3d meshs
fixed non active mission from showing on mission board on exported project
small map additions
improved vehicle load detection for automated downshifting on hills
fixed "wiggling" vehicles that were not moving