Exertus - Build #101 Patch Notes

Exertus · published

Exertus - Build #101

Build #101 is due to be pushed live on 26th August 2019 to both Windows and Linux.

Leaderboards have now been reset and Exertus is now officially a full-release, for more information click here.

Levels:

  • Added Death Volumes to all Night levels.
  • Playground: Fixed edge.
  • Inertia #9: Fixed slide gate.
  • Night #1-#5: Centered end gates.
  • Night #1: Fixed texture clipping.
  • Night #3: Fixed geometry.
  • Night #5: Added geometry.

UI:

  • Added HUD Type option in Gameplay Options.
  • Added Advanced HUD type.
  • Added all patch notes to 'News'.
  • Fixed record not showing on Night speedrun mode.

SFX:

  • Adjusted volume of all jump sounds.
  • Adjusted volume of rain ambience.
  • Added new footstep sound effects.
  • Added new jump sound effects.
  • Clipped end of wind ambience.
  • Clipped end of rain ambience.

Bugs:

  • Fog Brightness setting now applies on Tutorial level.
  • Speedrun - Night now works as intended.

Further information


If you find any bugs, glitches or just want to suggest feedback, feel free create a new discussion here