Planet Killer Demo Update 0.1.4

Planet Killer Demo · published

Thank you all for the support and love I've received so far from the demo, I'm glad a lot of you are enjoying it and I've gotten a ton of valuable feedback.I've implemented a lot of polish, bug fixes, and a few new features as I continue improving the demo version.You can see the patch notes below, and don't forget to join our growing discord community. Happy Planet Killing!

v0.1.4 Demo Patch notes:

  • Fixed freezing issue when loading into battle with damaged hull.

  • Added tooltips for stats on the stat panel.

  • Fixed tooltip margins.

  • Fixed an issue where certain tunneling weapons would display low damage/DPS on tooltips.

  • Fixed return to menu button from ESC options panel.

  • Loadout screen performance improved.

  • Scene transition performance improved.

  • Added burst DMG stat to weapons and tooltips.

  • Phase torpedo fixed to correctly detonate inside planet.

  • Seismic Depth Charge fuse timer increased.

  • Fixed some over tuned procedural weapon generations.

  • Procedural weapons can now roll modifiers that further tweak the weapons.

  • Fixed procedural void anomaly variant weapon to behave correctly.

  • Improved visibility on available paths in the star map.

  • Added thruster SFX.

  • Warpout SFX volume lowered by 20%.

Planet Killer Demo Update 0.1.4 · Planet Killer Demo patch notes · SteamPeaks