the cabin game · published · build 25065979
Hello cabin players! This update was supposed to come out a couple days ago, but there were some setbacks. Here you will find:
If the attic event doesn't automatically end when won, it will force end once all players sit down
Player cursors will automatically center to the start of their screen on every turn
(this was for some new players that thought they were frozen when their mouse moved to another monitor)
Fixed bug where players' cursor would turn invisible if they opened their manual/goodie bag/settings on their turn
Fixed bug where The Neighbor 'Delay Visitor' choice wasn't delaying the visitor
(maybe) fixed bug where light switches were missing/in wrong locations for clients
Made the game more forgiving for player deaths on weenie and first-timer difficulty
this is heavily influenced by number of players (ex. a 4 player game will only lose 15 minutes of game time per death instead of 30, and 30 instead of 60 for first-timer, etc.)
Some other minor changes
Connectivity issues and lag are currently being looked at and some updates involving this should be arriving shortly! If you are being dropped from lobbies in the middle of a game, you will eventually be compensated for any candy you otherwise would have gotten.
An in-game tutorial is also currently in progress that will mostly focus on the clue mechanics behind the game.
As of right now, the current priorities are to fix connectivity and multiplayer lag issues, implement a tutorial, and hopefully fix the turn bug that is causing a lot of players to be unable to start their turn.
Smaller bugs fixes and changes will still come with each update as well.
In the mean time, if you experience the bug where you are unable to start your turn, please send any screenshots or recordings to the Discord. This bug has been extremely difficult to try and reproduce!
Thank you again, everyone, and happy September!!