Patch Notes - Demo Update v2.0.5

Untethered · published

Improvements

  • Added an EVEN BIGGER "New Element" indicator on construction tabs
  • Removed master alarm sound from fire module
  • Changed repair recipes to exclude Electrical Kits (to save the annoyance of having to go back inside to craft one)
  • Removed navigation "MAP" page (it serves no function in the demo other than to confuse)
  • Disabled the science hub alarm (isn't really needed, just annoying (unless someone convinces me to bring it back))

Bug Fixes

  • Fixed bug causing the player to immediately uninspect if they click a panel while using thrusters, both with translation and rotation.
  • All electrical systems are now rounded to milliamps, which should hopefully resolve some unintentional breaker trips (including report #4)
  • The command panel should now update immediately when vehicle repairs are completed, without requiring inspection or orbit selection (#7)

Unless I find the solution to the Linux cursor bug in the next few days, the next update will include a storage UI overhaul!