Demo v0.26 update!

Pegs X Stickers · published

We've had a bit of an influx of players and we've made some quick adjustments to the demo build:

  • Flower pegs have better scaling, previously they were a bit too weak.

  • Vampire pegs have improved scaling too. Hopefully they should be worth the effort now. (In the final game there will be other ways to scale them as well so this change may not be final)

  • Fixed a visual bug for the Lucky Dice sticker. Previously, it would say x0 mult when it should say x1.2 mult.

  • We have adjusted the difficulty curve slightly. Earlier rounds should be a tiny bit harder (before round 10) and later rounds are a bit less punishing (after round 10).

  • We have removed the following bosses:

    • Shuffle pegs (it was heartbreaking to see people lose good runs because of this one)

    • Shuffle board layout

    • Junk boss will now spawn 5 pegs instead of 8.

  • And added new bosses:

    • Spikes appear on the walls!

    • Target is increased by 30%!

  • (we are debating whether to keep boss rounds or not in the game - let us know your thoughts)

A huge shoutout to Olexa for picking up the game and showing it to more people!

I look forward to hearing your thoughts on the changes, and we are also looking for playtesters <- please reach out to me via Discord (mister.morris) if you are interested in giving the full game a whirl before release ːorange_heartː